Category Page 47
Card Panel Demo (Delphi) 1.0
by Embarcadero Technologies in Introductory Samples for Delphi
This sample shows you how to use TCardPanel, a new specialized panel component for VCL applications that manages a collection of cards. You can easily add a new card, select a card or remove the card border via the provided right-click menu.
Card Panel Demo (C++) 1.0
by Embarcadero Technologies in Introductory Samples for C++Builder
This sample shows you how to use TCardPanel, a new specialized panel component for VCL applications that manages a collection of cards. You can easily add a new card, select a card or remove the card border via the provided right-click menu.
Card View Wizard 1.0
by Embarcadero Technologies in Sample Projects for Delphi
The Card View Wizard Template is a FireMonkey layout template that incorporates a number of card view pages that can be navigated forward and backward through as one would use when building an in-app tutorial.
Emerald VCL Premium Style 1.0
by Embarcadero Technologies in Styles for Delphi
Free to use VCL Style
FMX GUI Templates Documentation 1.0
by Embarcadero Technologies in Sample Projects for RAD Studio
In-depth documentation on the six different FireMonkey UI template project groups for C++ and Delphi.
Space Rocks 1.10
by Embarcadero Technologies in Sample Projects for Delphi
Space Rocks is a classic arcade style game where the player starts at the center of the screen surrounded by a number of asteroids. The player can rotate their space ship left and right as well as accelerate forward. The player has an inertia from each acceleration which slows down over time. The goal of the game is to destroy the asteroids so you can move on to the next level. Each time you shoot one of the asteroids it breaks up into smaller pieces.
Space Rocks (C++) 1.10
by Embarcadero Technologies in Sample Projects for C++Builder
Space Rocks is a classic arcade style game where the player starts at the center of the screen surrounded by a number of asteroids. The player can rotate their space ship left and right as well as accelerate forward. The player has an inertia from each acceleration which slows down over time. The goal of the game is to destroy the asteroids so you can move on to the next level. Each time you shoot one of the asteroids it breaks up into smaller pieces.
Sterling VCL Premium Style 1.0
by Embarcadero Technologies in Styles for Delphi
Free to use VCL Style




