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Category Page 28

Brook Framework
Brook Framework 5.7.0
by Risoflora in Components for Delphi

Microframework which helps to develop web Pascal applications.

19 Feb 2024
LGPL v2.1

Alien Invasion
Alien Invasion 1.10
by Embarcadero Technologies in Sample Projects for Delphi

Alien Invasion is a classic arcade style game which features a grid of aliens that move in sync back and forth across the screen. They fire projectiles at the player who is at the bottom of the screen. On each trip back and forth across the screen they start moving faster and faster. There are four shields near the bottom of the screen that the player can hide behind but they have a limited number of hits they can take before each shield is exhausted. The player can only move back and forth at the bottom of the screen and fire projectiles upward.

30 Jan 2024
Embarcadero Software License

App Home Screens
App Home Screens 1.0
by Embarcadero Technologies in Sample Projects for Delphi

This FireMonkey UI template includes three different designs for implementing an app home screen in a multi-device application.

30 Jan 2024
Embarcadero Software License

Card Panel Demo (Delphi)
Card Panel Demo (Delphi) 1.0
by Embarcadero Technologies in Introductory Samples for Delphi

This sample shows you how to use TCardPanel, a new specialized panel component for VCL applications that manages a collection of cards. You can easily add a new card, select a card or remove the card border via the provided right-click menu.

30 Jan 2024
Embarcadero Software License

Card View Wizard
Card View Wizard 1.0
by Embarcadero Technologies in Sample Projects for Delphi

The Card View Wizard Template is a FireMonkey layout template that incorporates a number of card view pages that can be navigated forward and backward through as one would use when building an in-app tutorial.

30 Jan 2024
Embarcadero Software License

Mars Rocket
Mars Rocket 1.10
by Embarcadero Technologies in Sample Projects for Delphi

Mars Rocket is a classic arcade style game where the player must collect points and land the rocket without crashing. On each level, 3 stars are randomly placed throughout the game screen which you can collect for more points. Along the bottom of the screen a random number of platforms are generated in different sizes which the player is able to land the rocket on. If the rocket is just slightly off it will crash instead of landing. The motion sensor control really shines in this game as it makes controlling the rocket very intuitive.

30 Jan 2024
Embarcadero Software License

Mars Rocket (C++)
Mars Rocket (C++) 1.10
by Embarcadero Technologies in Sample Projects for C++Builder

Mars Rocket is a classic arcade style game where the player must collect points and land the rocket without crashing. On each level, 3 stars are randomly placed throughout the game screen which you can collect for more points. Along the bottom of the screen a random number of platforms are generated in different sizes which the player is able to land the rocket on. If the rocket is just slightly off it will crash instead of landing. The motion sensor control really shines in this game as it makes controlling the rocket very intuitive.

30 Jan 2024
Embarcadero Software License

Photo Editor Demo (Delphi)
Photo Editor Demo (Delphi) 1.0
by Embarcadero Technologies in Sample Projects for Delphi

This sample illustrates how to apply image filters to photos taken with the device camera or loaded from the camera roll, how to save the customized photo to the photo library on device, and then share it across popular social media platforms. Designed for iOS and Android.

30 Jan 2024
Embarcadero Software License

Sign Up Screens
Sign Up Screens 1.0
by Embarcadero Technologies in Sample Projects for Delphi

This FireMonkey UI template includes three different designs for implementing a sign-up screen in a multi-device application.

30 Jan 2024
Embarcadero Software License

Space Rocks
Space Rocks 1.10
by Embarcadero Technologies in Sample Projects for Delphi

Space Rocks is a classic arcade style game where the player starts at the center of the screen surrounded by a number of asteroids. The player can rotate their space ship left and right as well as accelerate forward. The player has an inertia from each acceleration which slows down over time. The goal of the game is to destroy the asteroids so you can move on to the next level. Each time you shoot one of the asteroids it breaks up into smaller pieces.

30 Jan 2024
Embarcadero Software License