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Rocket Ship Delta 1.10
by Embarcadero Technologies in Sample Projects for C++Builder
RocketShipDelta is a classic arcade side scrolling game which gives you four directions of moment. In addition to a normal projectile weapon the the player also has access to a screen clearing bomb and a warp functionality. The bomb is limited to three uses per game but the warp has unlimited usage. The goal of the player is to stop the aliens from abducting the characters on the planet's surface and carrying them off. Once an alien carries off a character it upgrades itself and then comes back for more; better and stronger.
Trial - Dew Lab Studio VCL 2025
by Dew Research in Libraries for RAD Studio
Math, Statistics, Digital Signal Processing and Data Miner routines and components.
Trial - Dew Lab Studio FMX 2025
by Dew Research in Libraries for RAD Studio
Math, Statistics, Digital Signal Processing and Data Miner routines and components.
Ribbon Classic Controls 37.0.55732.2293
by Embarcadero Technologies in Components for RAD Studio
This is a set of VCL Controls that match the MS Office 2007 User Interface specification. Note that if you deploy an application with these controls, you will have to agree to the Microsoft License to do so.
Mars Rocket 1.10
by Embarcadero Technologies in Sample Projects for C++Builder
Mars Rocket is a classic arcade style game where the player must collect points and land the rocket without crashing. On each level, 3 stars are randomly placed throughout the game screen which you can collect for more points. Along the bottom of the screen a random number of platforms are generated in different sizes which the player is able to land the rocket on. If the rocket is just slightly off it will crash instead of landing. The motion sensor control really shines in this game as it makes controlling the rocket very intuitive.
Alien Invasion 1.10
by Embarcadero Technologies in Sample Projects for C++Builder
Alien Invasion is a classic arcade style game which features a grid of aliens that move in sync back and forth across the screen. They fire projectiles at the player who is at the bottom of the screen. On each trip back and forth across the screen they start moving faster and faster. There are four shields near the bottom of the screen that the player can hide behind but they have a limited number of hits they can take before each shield is exhausted. The player can only move back and forth at the bottom of the screen and fire projectiles upward.
SVGIconImageList VCL and FMX 4.4.3
by Ethea S.r.l. in Components for Delphi
Four advanced components to simplify use of SVG images and SVG icons into ImageList: TSVGIconImage, TSVGIconImageCollection, TSVGIconVirtualImageList, TSVGIconImageList (for VCL and FMX). Choose the preferred engine to render SVG (Delphi Image32, Delphi TSVG, SKIA4Delphi, Direct2D). 64-bit IDE support.
IconFontsImageList VCL and FMX 3.4.0
by Ethea S.r.l. in Components for Delphi
Components to simplify use of "Icon fonts": resize, color, opacity and more... with full support for High-DPI apps. Rendering optimized with GDI+.
Trial - Deleaker 2025.4
by Softanics in Trial for RAD Studio
An extension to find memory leaks, GDI and handles leaks. 64-bit IDE support.
SignalLab for Delphi 8.0.0.142
by Mitov Software in Libraries for Delphi
Powerful, easy to use OpenWire based Delphi Component Library for Digital Signal Processing (DSP), Visualization and Analysis. The library allows very fast complex signal manipulations and visualization with zero lines of program code. Includes Generators, Filters(Low Pass, High Pass, Band Pass, Band Stop, FIR, IIR, Biquad IIR, and more.), Forward, and Inverse Fast Fourier(FFT), Discrete Fourier(DFT), Haar, Goertz One, RMS, Logging, Playback, Mixing, and much more.