C++Builder
Product Page 19
Trial - OptiVec for RAD Studio 8.3
by OptiCode in Trial for C++Builder
OptiVec is a high-performance vector and matrix library for Delphi and C++Builder, covering math, statistics, signal processing, curve fitting, linear systems, vector and matrix algebra, graphics...
VRCalc++ OOSL and more ... 2.4
by Vincent Radio {Adrix.NT} in Libraries for RAD Studio
VRCalc++ Object Oriented Scripting Language
Exe Bulk Signing 1.3
by OLF SOFTWARE in Trial for RAD Studio
Exe Bulk Signing call SignTool.exe from the Microsoft Windows SDK to sign all program files in a folder or a folder tree. It can act locally or in a client/server mode on a network or the internet (not recommanded) to share CSC token or keys between developers in the same company.
PNGComponents (C++) 2024.02
by TurboPack in Components for C++Builder
TPngComponents is a set of components that allows you to include in your application real PNG files. You can read more about them in the Doku subfolder. This is a source-only release of TurboPack PNGComponents. It includes designtime and runtime packages for Delphi and C++Builder and supports Win32 and Win64.
PowerPDF for VCL (C++) 2024.02
by TurboPack in Components for C++Builder
Component for Delphi and CBuilder to create PDF docs. You can design PDFs easily on the IDE. Supported on platforms: Windows
Login Screens 1.1
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing a login screen in a multi-device application.
Alien Invasion (C++) 1.10
by Embarcadero Technologies in Sample Projects for C++Builder
Alien Invasion is a classic arcade style game which features a grid of aliens that move in sync back and forth across the screen. They fire projectiles at the player who is at the bottom of the screen. On each trip back and forth across the screen they start moving faster and faster. There are four shields near the bottom of the screen that the player can hide behind but they have a limited number of hits they can take before each shield is exhausted. The player can only move back and forth at the bottom of the screen and fire projectiles upward.
App Contact Screens 1.0
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing an app contacts screen in a multi-device application.
App Home Screens 1.0
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing an app home screen in a multi-device application.
App Profile Screens 1.0
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing an app profile screen in a multi-device application.









