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Mars Rocket is a classic arcade style game where the player must collect points and land the rocket without crashing. On each level, 3 stars are randomly placed throughout the game screen which you can collect for more points. Along the bottom of the screen a random number of platforms are generated in different sizes which the player is able to land the rocket on. If the rocket is just slightly off it will crash instead of landing. The motion sensor control really shines in this game as it makes controlling the rocket very intuitive.
Alien Invasion is a classic arcade style game which features a grid of aliens that move in sync back and forth across the screen. They fire projectiles at the player who is at the bottom of the screen. On each trip back and forth across the screen they start moving faster and faster. There are four shields near the bottom of the screen that the player can hide behind but they have a limited number of hits they can take before each shield is exhausted. The player can only move back and forth at the bottom of the screen and fire projectiles upward.
by Sam Lantinga in C++ Libraries for C++Builder
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
by /n software inc. in Libraries for C++Builder
A suite of Internet-enabled components for QuickBooks (QBXML) Integration. Easy-to-use components for accessing QuickBooks and automating accounting tasks.
by FB4D in Libraries for RAD Studio
The Google Firebase Cloud Database is used in many mobile and web applications worldwide and there are well-documented libraries for many languages and platforms. For Delphi, the cross-platform library FB4D supports the Firebase Realtime Database, the Firestore Database, the Firebase Storage (for file storage), and Firebase Functions (for calling server functions). For authentication, FB4D currently supports email/password authentication and anonymous login. The library builds on the Firebase REST-API and provides all functionality with synchronous and asynchronous methods for the usage within GUI application, services, and background threads. Both frameworks VCL and Firemonkey are supported. The library is a pure source code library and relies on class interfaces.
by Embarcadero Technologies in C++ Libraries for C++Builder
The Boost libraries are a set of C++ libraries that significantly expand the language using template metaprogramming. This version (1.39) is for the classic toolchain for Win32 only. Use Boost 1.70 for the modern Win32 and Win64 Clang-enhanced platforms.