style

Tag Page 3

VCL Style - FlatUILight
VCL Style - FlatUILight 1.0
by Embarcadero Technologies in Styles for Delphi

VCL Windows Style - Flat UI Light. Modern VCL Style with minimalist UI. Updated for HighDPI.

31 Aug 2020
Embarcadero Software License

VCL Style - Windows10Malibu
VCL Style - Windows10Malibu 1.0
by Embarcadero Technologies in Styles for Delphi

VCL Windows Style - Windows10 Malibu. Modern VCL Style with Windows10 UI. Updated for HighDPI.

31 Aug 2020
Embarcadero Software License

VCL Style - Windows10ClearDay
VCL Style - Windows10ClearDay 1.0
by Embarcadero Technologies in Styles for Delphi

VCL Windows Style - Windows10 Clear Day. Modern VCL Style with Windows10 UI. Updated for HighDPI.

31 Aug 2020
Embarcadero Software License

VCL Style - Windows10BlueWhale
VCL Style - Windows10BlueWhale 1.0
by Embarcadero Technologies in Styles for Delphi

VCL Windows Style - Windows10 Blue Whale. Modern VCL Style with Windows10 UI. Updated for HighDPI.

31 Aug 2020
Embarcadero Software License

VCL Style - Windows10BlackPearl
VCL Style - Windows10BlackPearl 1.0
by Embarcadero Technologies in Styles for Delphi

VCL Windows Style - Windows10 Black Pearl. Modern VCL Style with Windows10 UI. Updated for HighDPI.

31 Aug 2020
Embarcadero Software License

Mars Rocket
Mars Rocket 1.11
by Embarcadero Technologies in Sample Projects for Delphi

Mars Rocket is a classic arcade style game where the player must collect points and land the rocket without crashing. On each level, 3 stars are randomly placed throughout the game screen which you can collect for more points. Along the bottom of the screen a random number of platforms are generated in different sizes which the player is able to land the rocket on. If the rocket is just slightly off it will crash instead of landing. The motion sensor control really shines in this game as it makes controlling the rocket very intuitive.

10 Jun 2020
Embarcadero Software License

Space Rocks
Space Rocks 1.11
by Embarcadero Technologies in Sample Projects for Delphi

Space Rocks is a classic arcade style game where the player starts at the center of the screen surrounded by a number of asteroids. The player can rotate their space ship left and right as well as accelerate forward. The player has an inertia from each acceleration which slows down over time. The goal of the game is to destroy the asteroids so you can move on to the next level. Each time you shoot one of the asteroids it breaks up into smaller pieces.

10 Jun 2020
Embarcadero Software License

Mars Rocket
Mars Rocket 1.11
by Embarcadero Technologies in Sample Projects for C++Builder

Mars Rocket is a classic arcade style game where the player must collect points and land the rocket without crashing. On each level, 3 stars are randomly placed throughout the game screen which you can collect for more points. Along the bottom of the screen a random number of platforms are generated in different sizes which the player is able to land the rocket on. If the rocket is just slightly off it will crash instead of landing. The motion sensor control really shines in this game as it makes controlling the rocket very intuitive.

10 Jun 2020
Embarcadero Software License

Space Rocks
Space Rocks 1.11
by Embarcadero Technologies in Sample Projects for C++Builder

Space Rocks is a classic arcade style game where the player starts at the center of the screen surrounded by a number of asteroids. The player can rotate their space ship left and right as well as accelerate forward. The player has an inertia from each acceleration which slows down over time. The goal of the game is to destroy the asteroids so you can move on to the next level. Each time you shoot one of the asteroids it breaks up into smaller pieces.

10 Jun 2020
Embarcadero Software License

Alien Invasion
Alien Invasion 1.11
by Embarcadero Technologies in Sample Projects for Delphi

Alien Invasion is a classic arcade style game which features a grid of aliens that move in sync back and forth across the screen. They fire projectiles at the player who is at the bottom of the screen. On each trip back and forth across the screen they start moving faster and faster. There are four shields near the bottom of the screen that the player can hide behind but they have a limited number of hits they can take before each shield is exhausted. The player can only move back and forth at the bottom of the screen and fire projectiles upward.

10 Jun 2020
Embarcadero Software License