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VideoLab for C++ Builder 8.0.0.156
by Mitov Software in Libraries for C++Builder
Powerful, easy to use OpenWire based Delphi Component Library for Video Capture from IP or USB Cameras, Screen, and other devices. Video Broadcasting/Streaming, and Receiving. Video, Recording, Generation, Playback, Processing, Filtering, Geometric Transformations, Mixing, Effects, Video Analysis, Editing and much more. Supports multiple video technologies, and allows seamless mixing between them.
VideoLab for Delphi 8.0.0.156
by Mitov Software in Libraries for Delphi
Powerful, easy to use OpenWire based Delphi Component Library for Video Capture from IP or USB Cameras, Screen, and other devices. Video Broadcasting/Streaming, and Receiving. Video, Recording, Generation, Playback, Processing, Filtering, Geometric Transformations, Mixing, Effects, Video Analysis, Editing and much more. Supports multiple video technologies, and allows seamless mixing between them.
App Contact Screens 2.1
by Embarcadero Technologies in Sample Projects for Delphi
This FireMonkey UI template includes three different designs for implementing an app contacts screen in a multi-device application.
App Contact Screens 2.0
by Embarcadero Technologies in Sample Projects for Delphi
This FireMonkey UI template includes three different designs for implementing an app contacts screen in a multi-device application.
App Contact Screens 1.1
by Embarcadero Technologies in Sample Projects for Delphi
This FireMonkey UI template includes three different designs for implementing an app contacts screen in a multi-device application.
Login Screens 1.1
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing a login screen in a multi-device application.
Mars Rocket (C++) 1.10
by Embarcadero Technologies in Sample Projects for C++Builder
Mars Rocket is a classic arcade style game where the player must collect points and land the rocket without crashing. On each level, 3 stars are randomly placed throughout the game screen which you can collect for more points. Along the bottom of the screen a random number of platforms are generated in different sizes which the player is able to land the rocket on. If the rocket is just slightly off it will crash instead of landing. The motion sensor control really shines in this game as it makes controlling the rocket very intuitive.
Sign Up Screens 1.0
by Embarcadero Technologies in Sample Projects for Delphi
This FireMonkey UI template includes three different designs for implementing a sign-up screen in a multi-device application.
Sign Up Screens 1.0
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing a sign-up screen in a multi-device application.
Rocket Ship Delta 1.10
by Embarcadero Technologies in Sample Projects for Delphi
RocketShipDelta is a classic arcade side scrolling game which gives you four directions of moment. In addition to a normal projectile weapon the the player also has access to a screen clearing bomb and a warp functionality. The bomb is limited to three uses per game but the warp has unlimited usage. The goal of the player is to stop the aliens from abducting the characters on the planet's surface and carrying them off. Once an alien carries off a character it upgrades itself and then comes back for more; better and stronger.






