screen
Tag
VideoLab for Delphi 8.0.0.156
by Mitov Software in Libraries for Delphi
Powerful, easy to use OpenWire based Delphi Component Library for Video Capture from IP or USB Cameras, Screen, and other devices. Video Broadcasting/Streaming, and Receiving. Video, Recording, Generation, Playback, Processing, Filtering, Geometric Transformations, Mixing, Effects, Video Analysis, Editing and much more. Supports multiple video technologies, and allows seamless mixing between them.
VideoLab for C++ Builder 8.0.0.156
by Mitov Software in Libraries for C++Builder
Powerful, easy to use OpenWire based Delphi Component Library for Video Capture from IP or USB Cameras, Screen, and other devices. Video Broadcasting/Streaming, and Receiving. Video, Recording, Generation, Playback, Processing, Filtering, Geometric Transformations, Mixing, Effects, Video Analysis, Editing and much more. Supports multiple video technologies, and allows seamless mixing between them.
App Contact Screens 2.1
by Embarcadero Technologies in Sample Projects for Delphi
This FireMonkey UI template includes three different designs for implementing an app contacts screen in a multi-device application.
App Contact Screens 2.0
by Embarcadero Technologies in Sample Projects for Delphi
This FireMonkey UI template includes three different designs for implementing an app contacts screen in a multi-device application.
App Contact Screens 1.1
by Embarcadero Technologies in Sample Projects for Delphi
This FireMonkey UI template includes three different designs for implementing an app contacts screen in a multi-device application.
Login Screens 1.1
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing a login screen in a multi-device application.
Alien Invasion 1.10
by Embarcadero Technologies in Sample Projects for Delphi
Alien Invasion is a classic arcade style game which features a grid of aliens that move in sync back and forth across the screen. They fire projectiles at the player who is at the bottom of the screen. On each trip back and forth across the screen they start moving faster and faster. There are four shields near the bottom of the screen that the player can hide behind but they have a limited number of hits they can take before each shield is exhausted. The player can only move back and forth at the bottom of the screen and fire projectiles upward.
Space Rocks 1.10
by Embarcadero Technologies in Sample Projects for Delphi
Space Rocks is a classic arcade style game where the player starts at the center of the screen surrounded by a number of asteroids. The player can rotate their space ship left and right as well as accelerate forward. The player has an inertia from each acceleration which slows down over time. The goal of the game is to destroy the asteroids so you can move on to the next level. Each time you shoot one of the asteroids it breaks up into smaller pieces.
Sign Up Screens 1.0
by Embarcadero Technologies in Sample Projects for Delphi
This FireMonkey UI template includes three different designs for implementing a sign-up screen in a multi-device application.
Space Rocks (C++) 1.10
by Embarcadero Technologies in Sample Projects for C++Builder
Space Rocks is a classic arcade style game where the player starts at the center of the screen surrounded by a number of asteroids. The player can rotate their space ship left and right as well as accelerate forward. The player has an inertia from each acceleration which slows down over time. The goal of the game is to destroy the asteroids so you can move on to the next level. Each time you shoot one of the asteroids it breaks up into smaller pieces.






